Seedance 2.0 AI video example generated with this reusable CDance AI prompt: An extremely detailed, multi-stage prompt for Seedance 2.0 to generate a realistic, dark tokusatsu (special effects) Kamen Rider…
Kamen Rider Transformation Sequence
An extremely detailed, multi-stage prompt for Seedance 2.0 to generate a realistic, dark tokusatsu (special effects) Kamen Rider transformation sequence. The prompt specifies the aesthetic (dark, bio-mimetic armor, battle damage, wasteland setting), character details (facial features based on Image 1, gloomy expression), cinematic quality (IMAX film, Panavision lens, low-saturation blue-gray tone), and a single-shot camera rule with precise timing and action for the 'Gaze,' 'Activation,' 'Fission,' 'Growth,' and 'Completion' stages of the transformation.
BY @3vans
Prompt
Realistic dark Tokusatsu | Insect bio-mimetic armor aesthetic | Damaged armor | Battle-worn transformation | Wilderness ruins 【Character and Basic Settings】 Face: Upload image referencing Image 1; facial features, face shape, and hairstyle must be 100% restored. Retain dark traces, can be beautified, but the overall facial expression should be cold. Expression should be slightly painful during transformation, only a slight furrowing of the brow; reject high spirits and eye highlights, maintain a sense of oppression. Attire: Reference Image 1, no belt structure. Wearing matte metal alien device gloves. Scene: Wilderness ruins, slight breeze, dust and smoke floating in the air, overcast wasteland, blue-gray sky. Occasional meteor fragments with fiery tails streak across the distant sky. 【Atmosphere and Image Quality】 Visual Tone: Cinematic quality, simulating IMAX film camera, paired with Panavision C series lens (focal length 35mm, aperture f4). Color and Tone: Low-saturation blue-gray main tone. Shadow information is compressed but details are retained. Slight soft focus at the edges of the frame, with moderate film grain overlay. Core Style: Dark Tokusatsu aesthetic, emphasizing the fusion of biomechanical armor and unknown technology, creating a sense of oppressive, heavy, and realistic transformation ritual. 【Cinematography Rules】 Single Shot: One continuous shot, no cuts. Angle: Opening shot is a low angle looking up at the left side of the character, focusing on the area above the waist. During transformation, the camera slowly orbits to a front-facing eye-level view of the upper body. After transformation is complete, it orbits to a high angle shot of the right side of the character. Breathing Sense: Handheld shooting, maintaining a very slight, breathing-like camera drift throughout. 0-3 seconds · Gaze Action: The protagonist stands tiredly, head slightly lowered, eyes fixed on the hand device. Spine is taut. Right hand slowly extends. Camera: Extremely slow push-in, capturing the body's breathing undulations. Effects: Both eyes gradually light up with cold white light. Subtle energy patterns appear around the eye sockets. 3-6 seconds · Activation Sound: Whispers “DESCEND”. Action: Right hand lifts, gently snapping a crisp finger-snap. Effects: At the moment of the snap, the arm is enveloped in red flames. The air collapses inward, forming distortion. A circle of translucent energy pulse spreads around the body. The pulse spreads in a spiral shape. Hair is disturbed. The energy dissipates after 0.3 seconds. Irregular blue symbol structures float around the body. Camera: Low-frequency humming approaches from far away. The camera experiences a 0.1-second stress vibration. 6-9 seconds · Fission Core: The finger-snap erupts with dark red energy cracks. Red energy liquid spreads along the body structure towards the torso. Body: Dark red energy mist spreads from within the body. Small electric arcs are mixed in the mist. Trench Coat: Begins to tear and burn from the inside. Fragments and energy mist drift away together. The edges of the tears gradually char. Armor: Bio-mimetic armor fragments fly apart. Fragments briefly hover in mid-air. Then recombine and reattach to the body. Camera: The image briefly loses focus due to the energy impact. Then quickly stabilizes. 9-12 seconds · Growth New Material: Brand new biomechanical armor structure generates from within the body. The surface has an iridescent sheen. It slowly wriggles and extends like a living structure. Shoulder Armor: Newly formed shoulder armor collides. Dark red sparks erupt. Leaving energy etchings. Chest Armor: Chest armor slowly opens and closes with the heartbeat. A faint light flickers in the gaps. Clothing: The original outer coat is pulled away from the body by the energy field and flies out of the frame. Face Covering: A pink-white film spreads across the face. Gradually piecing together the mask outline. The speed of coverage varies. Forming an asymmetrical structure. Compound Eyes: Multi-crystalline optical compound eyes gradually light up. The left eye completes 0.5 seconds faster than the right. Some units flicker. Brightness is uneven. Gaze: The protagonist maintains a straight-ahead gaze throughout the transformation. 12-15 seconds · Completion Helmet: Both compound eyes fully combine. The entire face is covered by the mask. A crest-like structure grows on top of the helmet. Blue energy flames ignite at the corners. The compound eyes continue to glow. Some units still flicker slightly. Shoulder Armor: Edges curl up. Scale patterns are obvious. A faint energy light liquid seeps from the gaps. Waist: A huge armor fissure remains unclosed. Dark red light flows within it. Gently rising and falling with breathing. Suit: The battle suit is pure white. The styling is exaggerated. Overall resembling a beetle bio-mimetic mecha. The waist, compound eyes, and fissure continue to glow. Small electric arcs occasionally flash across the body. The surface of the battle suit is covered with battle damage marks. Final Shot The camera orbits to the right side of the character. The camera position changes to a high angle shot. The camera slowly pulls back. The character gradually enters a ready-to-fight stance. Displaying the character and environment information. Ending Wind sound. No dialogue. No explosion. No dazzling light. Only the standing person. And the incomplete armor. A meteor streaks across the distant sky. The camera holds.
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